3ds max 4 Ground Rules
Author | : | |
Rating | : | 4.42 (567 Votes) |
Asin | : | 0766837831 |
Format Type | : | paperback |
Number of Pages | : | 672 Pages |
Publish Date | : | 2015-06-04 |
Language | : | English |
DESCRIPTION:
Michael Todd Peterson is an experienced writer and 3ds max user, and the breadth and depth of his experience shows in this book. For anyone climbing 3ds max 4's learning curve, this is probably one of the better books available. The author's easy style, the use of screenshots, and the rich material on the CD make this book a valuable asset to any Max user. --Mike Caputo. The last third of the book is all about animation: an introduction to animation, using Track View, character animation, and special-effects animation using particles, space warps, and more. More than 600 pages and 17 chapters cover everything from the absolute basics to advanced and complex features. Sections cover installing and navigating the interface of 3ds max 4, and there is a bird's-eye view of the workflow in a Max project--using basic shapes to build a model; using models to build a scene; adding detail with textures, lights, and particles; adding and animating a camera; and renderi
Arthur Mnev said Nice and Easy - Still reading. One aspect of the book is that it is easy to read. Samples, examples explanations. Definately worth reading.. Good book, but not a lot detail If you are a newbie to 3ds max then this would be a good book for you. I am on chapter 7 of this book and am finding a small fraction of difficulty. This book doesn't get into as much detail as I would have preferred it to. One thing I didn't like was making this robot model. All it really is, is spheres and cylinders. But I guess it's just a newbie book. So let me just say that its not the best b. Excellent for beginners Corey W Jaeckel I have read many a 3DS MAX book. -- Well I have tried to read many that is. -- Believe me I have tried off and on for a year or so now. --- This book *truly* is a beginners book that will start you off on the ground level and have you doing things very quickly that are fun. -- I learned more with 3 hours and this book in front of MAX than I had in 3 weeks prior just because this book has a good fo
The first in our new Ground Rules series, this book paves the way to mastery of 3ds max Release 4 basics - that is, the "ground rules" - by inviting readers to work through thoughtfully crafted examples, exercises, and tutorials for this powerful design and animation tool. In addition, unique features, such as AVI files and full-color inserts, result in an extraordinarily interactive experience that goes beyond that offered by other introductory books.. Fast-paced coverage spans the entire spectrum, from exploration of the user interface through Character Animation and Special FX. A refreshing alternative to command-driven books, 3ds max 4 Ground Rules puts novices on the fast-track to new skills as it guides them to an understanding of the fundamental principles underlying 3ds max Release 4 use
Michael Todd Peterson owns MTP Grafx, an animation company specializing in Architectural Renderings, Special FX, Character Modeling and Animation, and interactive training materials. . He has authored or co-authored over a dozen books on AutoCAD and 3D Studio MAX/3ds max